How hard has it been to keep quiet on all the wonderful (and terrifying, I’m looking at you Cthulluthing) things you have in store for us? Between ARGs, twitter, formspring questions and community Q&As you’re all being open with the community while still managing to hold onto your secrets. OnRPG: Both yourself and the team behind managing the community should be commended. We’ve got some really cool things in store, so stay tuned! Later this autumn, we’re going to talk a lot more about the content and the game mechanics, and show players what’s in the store for the future. I know I’ll be reading the forums the entire weekend. When the embargo lifts this Friday, there’s going to be a lot of new information out there – and hopefully it’ll get everyone talking and discussing and theorising. We just (as in the past week) revealed a whole bunch of details regarding London and the first thirty minutes of a new Templars initiate into the secret world – including some pretty cool secrets that we’ve kept very close to our chests. I can tell you a little about what’s in store for the game, however. I don’t know anything about a Dark Places twitter. Given that we’ve not seen the game since the GDC in March, what can you tell us about what you have up your sleeve? The wind whispers, the ground trembles, the earth dreams, and we will all be invited in. OnRPG: First off I have to know something. The Dark Places twitter recently teased us. In case anyone hasn’t seen the article that caught Ragnars eye ( ) hop on over and give it a look. Hi Ragnar and thanks again for offering to do an interview with us. The Secret World: Things Man Shouldn’t Knowīy Jonathan (Ardua) Doyle OnRPG Journalist.
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